Finished and Colored Concept Illustration of the Enemy Character


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Game Worlds Conceptualization

Select one historical era and place (e.g. 1850’s Paris) together with your team. Search for this era photos/pictures and investigate buildings, architecture, people’s clothing, typical tools, means of transport and the landscape in general. Make a concept plan for the game world. Concept artwork must be historically realistic but the style is free (realistic, cartoon, etc.). Drawings may be at approximate level / unfinished.

The concept of art should include many different images, which show the following:

  • Landscape with buildings
  • At least one human figure
  • At least one object / vehicle typical of this era.

The team chose Ancient Greece which lasted from the 8th century BC to the 6th century AD.

A chariot is a two-wheeled, horse-drawn vehicle. In Latin biga is a two-horse chariot, and quadriga is a four-horse chariot. It was used for battle, travel, processions and in games. The dual-chariot was one of the most largely used chariot in the Aegean area. It is characterized by semi-circular extensions attached to the back of the chariot box. These extension were probably made from heat-bend wood with either textile or ox-hide stretched across the frame. The box also seems to have had the same covering, which enclosed it on three sides.

The Agora was a central spot in ancient Greek city-states. Early in Greek history (18th century–8th century BC), free-born citizens would gather in the agora for military duty or to hear statements of the ruling king or council. Later, the agora also served as a marketplace.

Game Character Planning and Concept


Minor CharacterThis game character has been planned as a minor character. She is about 6 years old. She is shy, nice to everybody, curious and fearful by nature. She has fair skin and hair, big blue eyes. She follows the main character keeping quiet and being helpless. Her role is to push the main character feelings and fears forward, in other words to show his feelings to a player. At the beginning of the game she doesn’t dare to approach the main character. She becomes attached to the main character and comes braver little by little.

Photoshop: Exercise 1


Merge two images.

Remove a taget from the background  and bring it to a new background.


I used the next pictures.

 The dolls were cut out by means of the Polygonal and Magnetic lasso tools. The second picture was used for creating a new background. And here is the result.

Nuket Jouluaattona